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Textures get larger in Android build

Hi All, We are new to porting to Android. We have Unity Pro and basic Android. We have hit the 50 meg file limit. The textures get larger when compressed? Is there a setting we are missing? loading-lake.jpg 92K in project : 170.8 kb it editor.log valhallaSnapshot.png 432 KB : 682.7 kb dozens of files all at 682.7 kb in log file? Thanks

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