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Quickly rotating game map causes motion sickness

The player uses a fast moving vehicle that can make really fast tight turns. We have the camera third person. Close to top down perspective. The player is always at center of view. The map rotates when Player turns. Example, Asteroids if game field rotated around the ship. Have to make the map fixed and Player rotates around? Wanted to increase map distance in the direction of travel. Cannot do this if player rotates. Thanks

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