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Textures get larger in Android build

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Hi All, We are new to porting to Android. We have Unity Pro and basic Android. We have hit the 50 meg file limit. The textures get larger when compressed? Is there a setting we are missing? loading-lake.jpg 92K in project : 170.8 kb it editor.log valhallaSnapshot.png 432 KB : 682.7 kb dozens of files all at 682.7 kb in log file? Thanks

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