Hi All,
We are new to porting to Android. We have Unity Pro and basic Android. We have hit the 50 meg file limit.
The textures get larger when compressed?
Is there a setting we are missing?
loading-lake.jpg 92K in project : 170.8 kb it editor.log
valhallaSnapshot.png 432 KB : 682.7 kb
dozens of files all at 682.7 kb in log file?
Thanks
↧